GTA 6 trainers and modding tools are the utilities the rest of the scene is built on. This category covers single-player trainers and mod menus, model and texture editors, map tools, and the core libraries that other mods depend on. On GTA 5, tools like OpenIV, ScriptHookV, CodeWalker, and Menyoo were the foundation that every car mod, map, and script relied on. This hub tracks the GTA 6 versions. None exist yet. The game launches November 19, 2026 on PS5 and Xbox Series X|S, and Rockstar has not confirmed a PC release or any official mod support, which these tools require to function. Trainers and modding tools for GTA 5 are PC-only and were built by the community over months after the PC version shipped, so GTA 6 tools will follow the same path. We list single-player trainers, modding utilities, and developer libraries here, with notes on what each one does and what it depends on. Tool and trainer developers can submit early so their projects are indexed and easy to find the moment GTA 6 modding becomes possible.
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GTA 6 drops November 19, 2026. Be the first to get listed at launch by submitting your server or mod now.
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